SpaceMonkeyMax:All seems doubtful that the 360 version of FFXI has a completely different networking stack in any case.
Why - all the different platforms had to have different rendering - its not unheard of for other parts of a game to change per platform. Bottom line unless you are an SE employee or can produce some links you are jsut making assumptions.
I was just trying to make the point that this has to be completely false, as FFXI servers are not platform specific. Ie, PC users, PS2 users and 360 users all play in the same worlds on the same servers, which are all operated by Square Enix in Japan.
Well I'm sure it was a big deal for MS to get FF on the 360 so they worked out a deal it certainly doesn't imply that 'Xbox 360 games get access to raw sockets' though that could be one solution...
All we know here is what the MS folk have told us (and anybody with a XDK cannot comment as they are all under NDA) and that is what we have told you.
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