I know he wrote the tutorial for the old version of XNA and i get the (2.0) version,but i know enough to change Contentmanager back to
Content.RootDirectory =
"Content";
But it still shoots errors on these lines:
terrainVertexBuffer =
new VertexBuffer(device, VertexPositionNormalColored.SizeInBytes * WIDTH * HEIGHT, ResourceUsage.WriteOnly, ResourceManagementMode.Automatic);
and
terrainIndexBuffer =
new IndexBuffer(device, typeof(int), (WIDTH - 1) * (HEIGHT - 1) * 6, ResourceUsage.WriteOnly, ResourceManagementMode.Automatic);
How would i fix this?? plz help!! the red ones are what is shooting errors for me...
Up and comming programmer... < far form comming >