I guess you ppl forgot, to imagine something. RenderTargets. If implement DSP with GPU in mind... you can easily break through CPU .NET overhead. heh... and I guess that would be nice to see some basic sequencer on xbox 360 xbla (Music 2000 on PS was actually an icon of it's times).
I personally just wish to make simple Compressor/Limiter/Expander effect. There is no such in XACT... but I need one.
Edit: Of course I wish to be able to generate sound buffers on fly (before lvl's or smth). I am a minimalistic electronic music producer... I just love this stuff.