The description of SpriteFont in the documentation claims that many TrueType fonts may not be re-distributed, even in bitmap form.
Back when I did desktop publishing (late '80s, early '90s) the rule in general was that bitmap images created with fonts were OK, but the outlines were not. Specifically, if I type something in PhotoShop and then print the image, that's OK for distribution (say, putting on the web). Similarly, if I print a document using a given font, I can then distribute that document to people who did not purchase the outline font.
So, why does Microsoft take a different stance in the XNA documentation? Are you seriously suggesting that I can't distribute a paper document printed with a Microsoft font?
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Jon Watte, Direct3D MVP
kW X-port 3ds Max .X exporter
14 days after getting my RROD box back, it's going back for service again. Grr.