Oops, I forgot to mention that. You can access Up, Down, Left, and Right using the game pad's DPad input. This is the only option for generation 1 devices, so you might want to keep that in mind when making games. Generation 2's have both the left thumbstick and DPad available to them.
There are also some minor input issues with the gen 2 device. The entire touch pad is a single button so DPad presses are sort of "emulated". When you press the button, the hardware (or the framework) determines which spot on the pad you are touching and uses this to choose which DPad button (or the A button) you wanted to press. This has the down side that if you have two fingers on the pad and click down, the button may not register correctly. It's another thing to keep in mind when working with it.
Nick Gravelyn -- Microsoft XNA MVP
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Zune Games