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Announcements and FAQs

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Announcement - post is pinned and allows no replies
Direct3D Programming Tips Not Answered
Last Post by legalize , 6/29/2009 3:13 AM
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Direct3D

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Post
Rendertarget texture is dark on my Xbox Not Answered
Last Post by Fabian Viking , 11/7/2009 12:25 PM
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XNA: Graphics card not supported Answered
Last Post by cable729 , 11/7/2009 12:56 AM
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Alphablending Quality
Last Post by Plerion , 11/6/2009 7:47 PM
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How to disable 3D device caps ? Not Answered
Last Post by Kroah , 11/6/2009 6:48 PM
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Pixel/Vertex Shader
Last Post by adamroper , 11/6/2009 1:19 PM
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How to get multiple Texture2D from one Rendertarget, target reuse... Answered
Last Post by Catalin Zima , 11/5/2009 8:49 PM
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hlsl texture array Answered
Last Post by schobbejak , 11/5/2009 1:18 PM
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Popular Post
Supported file format(s) Answered
Last Post by Jonathan Archer , 11/4/2009 10:40 PM
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Alphamaps, MipMaps, Selection Not Answered
Last Post by Plerion , 11/3/2009 3:25 PM
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Help with drawing 3D meshes and renderiong skeletal animation
Last Post by GoGo Robot , 11/3/2009 10:12 AM
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Where is the checked build of D3D9.DLL for XP SP3?
Last Post by GoGo Robot , 11/3/2009 10:08 AM
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Drawing onto a Direct3D Texture
Last Post by PhilTaylor , 11/2/2009 11:48 PM
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SlimDx Query.GetData...not working Answered
Last Post by Glenn Wilson , 11/2/2009 10:41 PM
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HLSL render passes
Last Post by Zdenek Glazer , 11/2/2009 2:11 PM
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D3DXIntersect - better way to set height on a mesh?
Last Post by Fordfanboi , 11/1/2009 6:52 PM
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Checking current transform before calling SetTransform() Not Answered
Last Post by Erida Samojlova , 10/31/2009 3:05 PM
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Popular Post
Creating a cube map texture from 6 bitmap resource Not Answered
Last Post by NightCreature , 10/29/2009 4:33 PM
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Reflective Material
Last Post by CanTouchThis , 10/27/2009 2:07 AM
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Direct3D render plane in MFC dialog based app Answered
Last Post by Jonathan Archer , 10/25/2009 9:06 PM
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