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Direct3D 10

Only questions about the Direct3D 10 API are permitted here.
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How get framebuffer, and save as a image file.
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texture update : UpdateSubResource vs staging intermediate ring buffer Not Answered
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UpdateSubresource() and resource "contention" on textures
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DirectX HLSL
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1
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Help with Input_Element_Description
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Fully Transparent Fullscreen Windows in D3d10 Not Answered
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2
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displaying image to screen
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Help to a new guy? D3D10 program crash at runtime Answered
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Problems copying 2D textures to depth slices of a 3D Texture
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Drawing Primitives
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6
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Can't access system value semantics.
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1
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Unexpected behavior from DXGI Not Answered
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6
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ID3D10EffectVariable SetRawValue possible bug ?
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PIX reading inconsistency / D3D bug(?)
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2
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