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Audio/XACT

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Length of secondary buffer
Last Post by prog gabi , 21/01/2009 16:01
0
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Fail to init Answered
Last Post by bb391 , 16/01/2009 3:40
12
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XACT3 (XAUDIO2) and Unimodem device problem. Not Answered
Last Post by Dugan , 15/01/2009 17:45
3
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DirectSound mixer buffer latency Not Answered
Last Post by Dugan , 15/01/2009 9:40
1
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WAVEBANKENTRY help
Last Post by ministe2003 , 08/01/2009 22:27
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Playings a list of songs using MediaPlayer Class Not Answered
Last Post by Derrick Hopkins , 07/01/2009 3:02
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Can you repeat wav without re-preparing? Not Answered
Last Post by jwatte , 06/01/2009 18:53
1
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A kind of echo playing a SoundEffect
Last Post by marioaae , 06/01/2009 5:07
2
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4 Channel DirectSound Audio Mixer?
Last Post by Eric Eveleigh , 24/12/2008 15:05
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Changing pitch gradually down to 0 Hz Not Answered
Last Post by GameDevDude , 20/12/2008 3:13
7
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Can someone explain to me how to get sound working. Not Answered
Last Post by radlogicstudio , 16/12/2008 17:50
4
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XAudio2 and compression
Last Post by NozFx , 13/12/2008 17:54
3
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In XACT, how can I find out the actual pitch of a sound playing with... Not Answered
Last Post by GameDevDude , 11/12/2008 23:58
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Application Integrity, How Do I capture / prevent an 05 exception...
Last Post by jwatte , 09/12/2008 19:11
1
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non-PCM data? Not Answered
Last Post by jwatte , 09/12/2008 19:08
3
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I need some help, please... (problems with Dsound)
Last Post by andreibanc , 05/12/2008 13:41
2
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When I create a vector or list of IXAudio2SourceVoice* GetState no...
Last Post by Dugan , 04/12/2008 17:45
1
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Effects in DirectSound
Last Post by jwatte , 01/12/2008 19:01
1
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toggling sounds by distance
Last Post by Tom Wolle , 27/11/2008 11:22
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In-game auditioning causing delays in game Not Answered
Last Post by jwatte , 26/11/2008 19:25
3
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