XNA Creators Club Online
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Announcements and FAQs

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Announcement - post is pinned and allows no replies
Announcement: Updated Installers for Starter Kits Not Answered
Last Post by Will Hayward , 6/19/2009 11:06 PM
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Samples, Starter Kits, Tutorials

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Popular Post
need help creating a game state screen for the platformer game kit Answered
Last Post by PAPPY2004 , 2/9/2010 11:14 AM
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Problem with loading custom models in Skinning Sample
Last Post by TuronTooter , 2/9/2010 9:38 AM
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Need help adding a fps camera to Generated Geometry sample
Last Post by Spl33n Master , 2/9/2010 4:29 AM
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how do i change the sprites in the platformer starter kit?
Last Post by Jim Perry , 2/9/2010 12:39 AM
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How to make a simple 2D tic tac toe game Not Answered
Last Post by Deathfinderxx , 2/8/2010 2:00 PM
5
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3D Particle System question
Last Post by Craig Martin , 2/8/2010 12:29 PM
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Extra Credit Tutorials Broken Not Answered
Last Post by Derek Harwell , 2/8/2010 10:00 AM
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Help with Racing Game starter kit
Last Post by Jim Perry , 2/7/2010 10:45 PM
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Integrating Avatar with HeightMapCollision with Normal.
Last Post by FusioNitx , 2/7/2010 7:01 PM
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3d third person example problem.
Last Post by Deathfinderxx , 2/7/2010 4:22 PM
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Popular Post
Changing Background Not Answered
Last Post by Octacon100 , 2/5/2010 5:47 PM
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Popular Post
Please Help with these errors Not Answered
Last Post by royal89 , 2/5/2010 4:58 PM
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Popular Post
Playback Controls on Skinning Sample
Last Post by idle han , 2/5/2010 12:56 PM
5
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RPG Tile Engine XML problem Answered
Last Post by zegota , 2/5/2010 4:48 AM
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Hey im new and having toruble with GameObject on the 2d tut
Last Post by Jim Perry , 2/5/2010 1:22 AM
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XNA Starter Kit, Racing Game program crashing Not Answered
Last Post by Jim Perry , 2/4/2010 1:20 PM
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Popular Post
Platformer Expanded Not Answered
Last Post by royal89 , 2/3/2010 8:06 PM 1, 2, 3
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Popular Post
Perlin Noise Tutorial - Procedural Textures Not Answered
Last Post by BigBlackBlock , 2/2/2010 9:48 PM
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Problem with Platformer Starter Kit: Horizontal Scrolling Answered
Last Post by RoughOutline , 2/1/2010 4:45 PM
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