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Networking

Microsoft.Xna.Framework.Net, TCP/IP, etc.
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Popular Post
Online mode - worth it? Not Answered
Last Post by Nick Gravelyn , 21/09/2009 19:55
22
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Limits of jwatte's global highscores? Not Answered
Last Post by jwatte , 21/09/2009 17:59
8
Post
Not allow to sign in an already signed profile Not Answered
Last Post by lefantome , 20/09/2009 14:17
0
Post
Packet Rush Networking Framework on CodePlex
Last Post by Fluxtah , 17/09/2009 16:11
0
Popular Post
Indentifier of network session Not Answered
Last Post by jwatte , 16/09/2009 17:59
2
Popular Post
SQL Server Static Objects, is it so bad?
Last Post by dadoo Games , 16/09/2009 15:34
3
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beginning networking
Last Post by jmitch18 , 16/09/2009 8:40
5
Popular Post
Only allowing certain number of players with Guests Answered
Last Post by FlukeDude , 14/09/2009 18:59
5
Popular Post
UDP Broadcasting/Multicasting in C#/C++ Not Answered
Last Post by Shawn Hargreaves , 14/09/2009 4:34
14
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Play a WMV from the net via XNA? Not Answered
Last Post by Glenn Wilson , 13/09/2009 1:13
7
Popular Post
Can host modify sessionproperties while in PlayingState? Not Answered
Last Post by jwatte , 11/09/2009 19:19
3
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Online score boards and gold account Answered
Last Post by The Riddler 24 , 10/09/2009 8:10
2
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Adding online highscore support to my xna game
Last Post by Papercut , 09/09/2009 6:44
9
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Help Me Spec My Game's Networking
Last Post by Steve Roe , 08/09/2009 1:09
1
Post
Transfering the host to another player on host exit?
Last Post by jwatte , 07/09/2009 22:36
1
Popular Post
gloabl scoreboards Answered
Last Post by The Riddler 24 , 07/09/2009 10:06
2
Popular Post
System link with sockets Answered
Last Post by Stephen Styrchak , 06/09/2009 20:32
2
Popular Post
How to choose what socket to use in networking
Last Post by Fluxtah , 05/09/2009 17:41
2
Post
These Bugs...
Last Post by Shawn Hargreaves , 05/09/2009 17:08
1
Post
An idea on achievements Answered
Last Post by Shawn Hargreaves , 05/09/2009 16:40
1
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