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Error when using SDK tools to generate C++ or C# code

Last post 03-26-2008 3:56 PM by Alexandre Jean Claude. 3 replies.
  • 03-25-2008 8:02 PM

    Error when using SDK tools to generate C++ or C# code

    I'm playing with writing a plugin for XSI and when I try to generate any code that is C# or C++ based, I get an error that certain files do not exist.

    Here is a dump of the log:

    CreateCommandWizard
    CreateCustomPropertyWizard , "cube.MyProperty"
    ' ERROR : File does not exist C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\Templates\PPGEvent.cs.template - [line 884 in C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\SDKWizards.js]
    SetValue "SDK_Wizards.CPSetWizard.ScriptLanguage", "C#"
    ' ERROR : File does not exist C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\Templates\PPGEvent.cs.template - [line 884 in C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\SDKWizards.js]
    SetValue "SDK_Wizards.CPSetWizard.ScriptLanguage", "Cpp"
    ' ERROR : File does not exist C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\Templates\PPGEvent.cpp.template - [line 884 in C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\SDKWizards.js]
    SetValue "SDK_Wizards.CPSetWizard.ScriptLanguage", "C#"

    Another dump:

    SetValue "SDK_Wizards.PluginWizardProp.ScriptLanguage", "Python"
    SetValue "SDK_Wizards.PluginWizardProp.ScriptLanguage", "C#"
    ' ERROR : File does not exist C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\Templates\base.cs.template - [line 884 in C:\Softimage\XSI_6_Mod_Tool\Addons\sdkui\Application\Plugins\SDKWizards.js]
    ' ERROR : 2006-CUST-SIGeneratePlugin - Unexpected failure.
    ' ERROR : 2006-CUST-CreatePluginWizard - Unexpected failure.

    Are these template files not included by design in mod tool?

    Thanks
    Philip
  • 03-25-2008 9:09 PM In reply to

    Re: Error when using SDK tools to generate C++ or C# code

    Indeed, we have stripped down the SDK to reduce the download size. However, you can install a trial version of XSI and get access to the SDK.
    Alexandre Jean Claude
    Softimage/AVID
  • 03-26-2008 3:31 PM In reply to

    Re: Error when using SDK tools to generate C++ or C# code

    So if I download the trial version, I will get those files on my hard drive and xsi mod tool will work fine generating c#? Or do I have to develop the plugin in a commercial version? If I do that, would mod tool still be able to run my plugin?

    I'm considering modding mod tool (HA!) to be an editor for an engine I am working on - and I'm not interested in paying money until I know it works - and 30 days isn't enough time to evaluate for this purpose, especially because I can't focus my full attention on evaluating xsi.

    Thanks for the response!
    Philip
  • 03-26-2008 3:56 PM In reply to

    Re: Error when using SDK tools to generate C++ or C# code

    Modtool will work fine if you copy the files over.

    Plugins developed with the commercial XSI will work in the Modtool with the 64k tris/model restriction + no Mental Ray rendering

    Hope that helps.

     

    Alexandre Jean Claude
    Softimage/AVID
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