I've searched over the internet for some codes for animating meshes... and I didn't understood nothing / or at least I'm still not able to display an animated mesh.
I've created a class to handle meshes without animation, so drawing a mesh rezumes to this code:
MeshO.Load("mesh.x");
MeshO.Process(d3ddev);
MeshO.DrawMesh();
Now I need to do the same thing, but with an animated mesh. As I said, I've searched on internet, but didn't understood nothing. Please if you could explain me what I need to do (example code) that would be great. I really need it. Or if you could point me to a good tutorial, greatly appreciated! And I need to be able to blend through animations (and obviously display multiple animations) and to control the animation speed.
Any help greately appreciated...