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Pumpkin Games presents: Sumo

Last post 04-30-2008 4:51 AM by PaulCunningham. 2 replies.
  • 04-28-2008 5:58 PM

    Pumpkin Games presents: Sumo

    I've finally finished my second XNA game: Sumo



    "A frantic multiplayer shooter / brawler you can play with your friends or AI Bots" according to my news item :)

    It's available for Windows and Xbox.

    Bots aren't brilliant but at least they provide some fun for when your mates go AWOL.

    Total development time was about 6 months - part time, probably 1 or 2 hours per day.

    Have fun - feature wise it's complete because I'm itching to move on to something else but shout out any bugs you find and I'll bundle 'em up into a patch release sometime soon.


    Cheers, Paul Cunningham Pumpkin Games
  • 04-29-2008 5:14 PM In reply to

    Re: Pumpkin Games presents: Sumo

    Looks pretty interesting. I'm not near a computer with XNA right now or I'd give it a shot. Graphics seem good, but they do look like you went slightly heavy on the post-processing effects. Seems very blurry, almost hurts my eyes after awhile.
    XNA QuickStart Engine | My site
    "I'll be whatever I want to do!", Philip J. Fry
  • 04-30-2008 4:51 AM In reply to

    Re: Pumpkin Games presents: Sumo

    User confgurable Bloom :)
    Cheers, Paul Cunningham Pumpkin Games
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