public void LoadContent(ContentManager Content)
{
newMeteor = Content.Load<
SoundEffect>("newmeteor");
menuSelect = Content.Load<
SoundEffect>("menu_select3");
menuScroll = Content.Load<
SoundEffect>("menu_scroll");
menuBack = Content.Load<
SoundEffect>("menu_back");
explosion = Content.Load<
SoundEffect>("explosion");
powerget = Content.Load<
SoundEffect>("powerget");
powershow = Content.Load<
SoundEffect>("powershow");
actionMusic = Content.Load<
Song>("backmusic");
actionMusic2 = Content.Load<
Song>("fpbeat");
openMusic = Content.Load<
Song>("startmusic");
// All music must be in loop
MediaPlayer.IsRepeating = true;
}
And it also plays in a loop, might have to fix that...
hmm it's saying that fpbeat doesnt exist...it's named correctly though....