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Sell Game made with XNA GS

Last post 5/29/2008 9:59 PM by besnikrama. 3 replies.
  • 5/29/2008 8:30 AM

    Sell Game made with XNA GS

    Hi, I'm making a game with XNA GS and I read something on internet (wikipedia.com) that it's free for making games for windows platform, but my concers is:

        1. should I pay something to Microsoft when I sell my game

        2. should I pay something to Microsoft for instals that should do in other computers to run games i.e.(dirextX, xna runtime, etc)

        3. may I add all this files in one instal application that will install one after another and no need for player to go to Microsoft and download them

        4. am I obligated to use Microsoft llogo or XNA in my EULA or somewhere in game i.e(in start of game)

    Thanks a lot guys I really appriciete what You are doing with this forum.

     

    Thanks a lot

     

  • 5/29/2008 12:50 PM In reply to

    Re: Sell Game made with XNA GS

    1. No

    2. No

    3. Read this and this

    4. No


    Jim Perry - Microsoft XNA MVP
    If people spent a minute searching the forums and reading the FAQs before posting I'd be out of a job.
      Got some XNA Game Studio/XNA Framework development info to share with the community? Put it on the XNA Wiki.
        Please mark posts as Answers or Good Feedback when appropriate.
  • 5/29/2008 9:51 PM In reply to

    Re: Sell Game made with XNA GS

    Though it only looks like you are worrying about the PC, if Xbox does cross your mind in the future, you can't sell those. Otherwise, everything Jim Perry said is right.
  • 5/29/2008 9:59 PM In reply to

    Re: Sell Game made with XNA GS

    Thanks a lot guys I really appriciate that you answer so fast

     

    Thanks again

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