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Need help or tutorial to create LAN game

Last post 3/6/2010 10:41 AM by Screat. 6 replies.
  • 6/22/2008 4:39 AM

    Need help or tutorial to create LAN game

     Anyone have any source or tutorial that i can use to create a multiplayer game based on LAN?

    should i use winsock or another lib?

    thx

  • 6/22/2008 4:42 AM In reply to

    Re: Need help or tutorial to create LAN game

    If you're trying to avoid using the built-in XNA networking APIs, a lot of people seem to like Lidgren. I haven't used it myself, but I'd suggest at least taking a look at it. There's a tutorial for how to use it with XNA here: http://www.ziggyware.com/readarticle.php?article_id=168.
  • 6/22/2008 7:28 AM In reply to

    Re: Need help or tutorial to create LAN game

    if im trying to use XNA network API where i can get tutorial or example about it?
  • 6/22/2008 7:35 AM In reply to

    Re: Need help or tutorial to create LAN game

    There are quite a few samples for using the XNA networking API on this site: http://creators.xna.com/education/catalog/?contenttype=0&devarea=19&sort=1. Keep in mind to use the networking, the player must have a full installation of XNA Game Studio (and, because it is a prerequisite, Visual Studio). The networking APIs are considered "developer only" currently and are not included in the redistributable. So if you want this to be a game you share with people, you might want to use a separate API. If your goal is to work on something that will work on Xbox 360, or will just be played by you and a couple of developer friends, the networking APIs are really nice.
  • 6/22/2008 9:16 AM In reply to

    Re: Need help or tutorial to create LAN game

    Nice,Thx.

    looks like i will not choose XNA API coz i create the game for my final project in my campus


  • 10/28/2009 8:16 PM In reply to

    Re: Need help or tutorial to create LAN game

    I found this tutorial helpful for networking:

    http://msdn.microsoft.com/en-us/library/bb975645.aspx

    if this links stops working try searching for XNA 3d tutorial and following links on the microsoft website.

    You can test this works across a local network if you haven't got xna gold membership by creating two offline accounts with the two computers on your network when running the sample.
  • 3/6/2010 10:41 AM In reply to

    Re: Need help or tutorial to create LAN game

    Hi,

    I want to use the client/server architecture sample, but I can't, because I haven't live/xbox id. And what about the LAN party? If our computers aren't online, how can we sign in?
    I'm working on a LAN-FPS game, and the networking is the last step. Any idea?

    Thanks
    Sorry for my bad english
    Don't worry, be hippy
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