I took a year off from XNA to work on other stuff. I recently found some time to open up some of my projects. The project I am working on was started in XNA 1.0. I have followed all the guidelines for moving it up to 2.0. I am still getting an exception. I cannot understand why. This is the exception I am getting
System.InvalidOperationException was unhandled
Message="The operation was aborted. You may not modify a resource that has been set on a device, or after it has been used within a tiling bracket."
It happens at an IndexBuffer.setdata call. The documentation briefly mentions this, but I am not clear on why this exception gets thrown in 2.0 but not 1.0. Can any one help me with this? Thanks!