moneras s:... but I'm still interested to know how others are doing at this point.
The main gameplay is (I think) in place. starting to move more and more on XBOX for play testing so usually a sign to me that things are just about there.
Things done (all bar usual tuning):
- Core gameplay (including level progression and local co-op). I'm toying with the idea of throwing in some bosses (although time is running out).
- Sound effects (although I have a habit of continually tuning these things)
- Core gameplay graphics (Once again, forever tweaking, but core ones their and working)
- Music (easiest bit, I did the music years ago!)
Things not done (i.e. hardly started)
- Co-op tuning (Camera, Collision, etc)
- Options and High Scores
- Cut scenes (wanted to inject some humour .. not sure I'll get time for this now).
- Play testing (Difficult to code and test at the same time, I guess I'll wing it like last year... ;-P )
Old video (come some way since I recorded this) : http://www.youtube.com/watch?v=Kz7H1k2lu-4