So, I have been unable to find an answer for this:
I assume the currently accepted community games are using XNA 2.0 (since Xbox 360 isn't yet supported on the XNA 3.0 version). Will we be able to use XNA 2.0 for final "released" versions of the Xbox Community Games or will we be required to use version 3.0?
If so, the XNA 2.0 EULA forbids you from using Xbox Live in a "commercial" game. Since community games will be sold online (and thus are commercial) will a new EULA be provided that allows us to do this?
If we have to use version 3.0 -- is there any information about a new CTP that will include Xbox 360 support?
Thanks!