Using:
- XNA Framework 3.0 CTP
- Visual Studio 2008 Pro (without SP1)
- WAV file audio
OK, just checking to see if anyone else can confirm this before I report it to connect.microsoft.com:
If I instantiat a SoundEffect object and load and play a 1 channel WAV file, it works just fine (also, with any wav file I throw at it... 1 or 2 channel), but if I use XACT to create a cue, only 2 channel sounds will play. Can anyone else confirm?