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XNA Game Studio Technologies (Windows Phone, Xbox 360, Windows, and Zune)
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testing games with a memory card unit ?
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testing games with a memory card unit ?
Last post 9/6/2008 5:27 PM by
jwatte
. 6 replies.
9/5/2008 12:32 PM
kainvampire
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testing games with a memory card unit ?
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hello, can i test my game make with xna on my xbox without a hard disk but with a memory card for xbox 360 ?
www.vrs.com.ve
9/5/2008 12:45 PM
In reply to
Venatu
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Re: testing games with a memory card unit ?
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I dont think so sorry, you need the launcher program, and I believe this requires a hard drive. Even if it did run, it would be a major limitation, as XNA games are often a large size. Youd struggle to fit more than one or two on a memory card
9/5/2008 3:55 PM
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The ZMan
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Re: testing games with a memory card unit ?
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Correct. XNA Game Studio REQUIRES a hard drive to run games on the xbox.
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Kissy Poo
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9/5/2008 5:00 PM
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Nick Gravelyn
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Re: testing games with a memory card unit ?
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Somewhat related, has it been announced whether or not Xbox LIVE Community Games will require the end-users to have a hard drive? Or will it be like XBLA where they can save games to a memory unit and play them from there?
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9/5/2008 5:02 PM
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The ZMan
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Re: testing games with a memory card unit ?
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I've seen nothing about that... in fact info on the consumer end experience is quite lacking at the moment.
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9/6/2008 2:12 PM
In reply to
kainvampire
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Re: testing games with a memory card unit ?
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thank you for the info
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9/6/2008 5:27 PM
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jwatte
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Re: testing games with a memory card unit ?
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The theory is that the 150 MB limit is in part so that a downloaded game will fit on a flash card. However, we haven't heard any official word from Microsoft on this.
Jon Watte, Direct3D MVP
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