XNA Creators Club Online
Page 1 of 1 (2 items)
Sort Posts: Previous Next

Maya8.5 export .FBX porblem?

Last post 5/14/2007 1:34 PM by Michael Klucher. 1 replies.
  • 5/9/2007 5:44 AM

    Maya8.5 export .FBX porblem?

    Hi All,

    I created one 3d model. The model has animation. i tried export .fbx. But i can't export .fbx. the error message is "The plug in has changed some FCurves tangents type to User to ensure interoperability.  This mode change will not affect the FCurve's values." . Who can help fix this problem?

    Best Regards,

     

     

  • 5/14/2007 1:34 PM In reply to

    Re: Maya8.5 export .FBX porblem?

    This should just be a warning and not an error. Does it actually prevent the FBX file from being created?

     

    Michael Klucher - Program Manager | Gamertag: MechaDragon
    XNA Platform and Tools - Microsoft Corporation
    http://klucher.com | http://xna.com
Page 1 of 1 (2 items) Previous Next
var gDomain='m.webtrends.com'; var gDcsId='dcschd84w10000w4lw9hcqmsz_8n3x'; var gTrackEvents=1; var gFpc='WT_FPC'; /*<\/scr"+"ipt>");} /*]]>*/
DCSIMG