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Where are creators from?

Last post 12/8/2008 2:05 PM by Blakhouse. 26 replies.
  • 10/1/2008 3:35 PM

    Where are creators from?

    Which country is your live account associated with.

    Xbox Live Community Games is available in USA, UK, France, Spain and Italy on day 1 - we know of lots of USA and UK folk - are there any French, Spanish and Italian creators out there - what games are you working on?
    • USA (37.1%)
    • Canada (5.2%)
    • UK (11.3%)
    • France (6.2%)
    • Spain (5.2%)
    • Italy (5.2%)
    • None of the above and I cry myself to sleep at night ;-) (29.9%)
    • Total Votes: 97
    Playtest Kissy Poo - a game for 4 year olds on Xbox and windows
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  • 10/1/2008 3:54 PM In reply to

    Re: Where are creators from?

    You forgot Canada, BTW...

    Doc

    Please consider playtesting my game: Your Doodles Are Bugged!

    Twitter - My Game Trailers - www.spyn-doctor.de - Games: Kuchibi, Golden Tangram

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  • 10/1/2008 3:54 PM In reply to
    • (961)
    • premium membership Team XNA
    • Posts 542

    Re: Where are creators from?

    You might want to add Canada to that list too... ;)
    Phil Smail, Sheriff of Finance/Program Manager, XNA Team
  • 10/1/2008 3:56 PM In reply to

    Re: Where are creators from?

    I thought that was part of USA - well except the fact that they sell proper Cadburys chocolate ;-)
    Playtest Kissy Poo - a game for 4 year olds on Xbox and windows
    The ZBuffer
    News and information for XNA
      Follow The Zman on twitter, Email me
        Please read the forum FAQs - Bug/Feature reporting
          Don't forget to mark good answers and good playtest feedback when you see it!!!
  • 10/1/2008 8:04 PM In reply to

    Re: Where are creators from?

    You guys kill me - that is the one thing that I've brought back to Brits living in  the US from the UK, is chocolate. :) Well and Silk Cut cigarettes before they got healthy. :)

    Betsy

    XNA Team

  • 10/2/2008 7:10 PM In reply to

    Re: Where are creators from?

    The UK is where all the pros live.
  • 10/7/2008 9:20 AM In reply to

    Re: Where are creators from?

    Hello

    We're a two men french team(coder(me) +artist). Actually we're working on a 2D fighting game that we hope to release during holidays.

    Our second project, a longer term one, is a 3D action RPG in a heroic fantasy universe.

    We would like to thanks Ms and XNA team for the great work accomplished, plus for including some Europe countries in the process.

    Here is some art (still work in progress) made for our action RPG which will come later(hopefully): http://animationff.free.fr/

  • 10/10/2008 1:51 AM In reply to

    Re: Where are creators from?

    Well Im from US, but my project partners are from UK and Germany.  Go-go Internationalism!
    "At least we killed some boredom..."
  • 10/16/2008 5:28 AM In reply to

    Re: Where are creators from?

    Australia here.

    I'd actually like to see the Microsofts official statistics on this. 

  • 10/16/2008 6:08 AM In reply to

    Re: Where are creators from?

    Mr Explody:

    Australia here.

    Make that +1 to the Australian count.
  • 10/20/2008 8:17 PM In reply to

    Re: Where are creators from?

    im from mexico... so im in the cry at night section hahahaha .. i hope we make it sometime next year in the community games since we got live an xna cc membership but not community games at launch... i hope sometime next year we hear the great news :o)
    Cheers!!

    David Montes de oca Segovia
  • 10/21/2008 12:42 AM In reply to

    Re: Where are creators from?

    Mr Explody:

    Australia here.

    I'd actually like to see the Microsofts official statistics on this. 

    Same here....

  • 10/21/2008 5:58 AM In reply to

    Re: Where are creators from?

    (Data from Oct 1-20 2008)

    There are a few different stats that we have. One is the location of registered users where we can detect where they are from. Here's the top 5:

    USA: 56%
    UK: 28%
    Canada: 5%
    Germany: 3%
    Australia: 1%

    (all the other countries are <= 1% each)

    In terms of visitors to the site in general, including anonymous:

    USA: 42%
    UK: 9%
    Canada: 5%
    Germany: 4.5%
    Brazil: 2.3%

    These are just two of many, many stats we use as we look at what countries we will support in submission and marketplace distribution. In the vast majority of cases, it's about the legal and ratings boards we need to work through and then making sure our site can handle that language.

    Also, none of the stats above indicate what percentage of users are premium creators club members. That also has a significant impact on what we'll do where and when. That infomation, I don't actually have (before you ask ;-)

     

    Sean Jenkin | Development Lead | XNA Community Team
  • 10/21/2008 9:45 AM In reply to

    Re: Where are creators from?

    So the top 5 countries total 93% of registered users, but only 63% of visits. Assuming Brazil is the 5th highest country, there must be about another 37 countries each on about 1%, but surely this number would tail off to sub 1% numbers pretty quickly meaning far more countries are represented. Perhaps there's a large percentage that are of an unknown location?
  • 10/21/2008 10:56 AM In reply to

    Re: Where are creators from?

    I hope that some fairly reliable method of detection is used for these stats. If some simple 'web vistor country of origin' scheme is used I would suspect that quite a lot of these 'country hits' are invalid as forexample most of the time my hits will be tracked to UK even though the real country is DK and similar situations are probably the case for many others too.

    I would also be interested in knowing if these are creators club premium members which we can assume are those likely to submit games for the platform in the near future or if its just members in general.

    One could assume that the data for premium members only would be more accurate as well as it means you would at least have had a credit card to pay for it which fairly easily could be used to detect the country of origin with a fair degree of accuracy.

    Personally I was surprised by these numbers and even more so by the countries chosen for the live community launch list and the apparent fact that paying premium members from countries outside the list apparently can't publish their games when it goes live (btw can someone confirm this?).

     
  • 10/21/2008 4:34 PM In reply to

    Re: Where are creators from?

    Unarmed:
    Personally I was surprised by these numbers and even more so by the countries chosen for the live community launch list and the apparent fact that paying premium members from countries outside the list apparently can't publish their games when it goes live (btw can someone confirm this?). 

    I wondered about the reason for the initial chosen countries... but when I was told the reason it made sense given they knew they would have to limit the countries on day 1 due do how long it takes to handle each country.... I think it was in an NDA chat though so I won't repeat and will leave it up to Sean.

    You are correct that the currently announced countries are the limit for submitting, and distributing.... Microsoft are working hard on adding others but nothing is yet announced.

    I think ANY premium member can review though no matter which country - Sean is that right?

    Playtest Kissy Poo - a game for 4 year olds on Xbox and windows
    The ZBuffer
    News and information for XNA
      Follow The Zman on twitter, Email me
        Please read the forum FAQs - Bug/Feature reporting
          Don't forget to mark good answers and good playtest feedback when you see it!!!
  • 10/21/2008 5:08 PM In reply to

    Re: Where are creators from?

    Re: Unknown Location - yes, we have a large portion of registered users where we don't know where they are from.

    Re: Premium members - I don't have those numbers and I'm pretty sure even if I did, I wouldn't be allowed to share those. That's business intelligence that we will base plans on.

    Re: Initial countries chosen - As I said, there are a lot of reasons for what we've chosen. It's high on our priority list to get as many countries submitting as possible as soon as possible.

    Re: Reviewing Game - any premium member who can speak the language of the game binary (English, Spanish, Italian, French) will be able to review. Country is not a limiting factor in peer review, it's the language that matters.

     

    Sean Jenkin | Development Lead | XNA Community Team
  • 10/21/2008 5:36 PM In reply to

    Re: Where are creators from?

    Re: Initial countries chosen - As I said, there are a lot of reasons for what we've chosen. It's high on our priority list to get as many countries submitting as possible as soon as possible.

    Thanks for the clarification. But damn that is really disappointing since we have a project in the making which is on track for a launch release, which we now unfortunately have to keep laying around until Denmark finally gets allowed access. Which given the country size is bloody unlikely to be soon :/   Oh well at least it's damn fun to make so its not all bad, I just wish we where allowed to get in from the start.

     

  • 10/21/2008 5:59 PM In reply to

    Re: Where are creators from?

    Population size of a country isn't something we spend a lot of time reviewing. Subscribers from countries, potential sale of games from those countries is much more important. Keep working on that game and we'll work to get Denmark in as soon as possible... ;)
    Sean Jenkin | Development Lead | XNA Community Team
  • 10/21/2008 8:49 PM In reply to

    Re: Where are creators from?

    Jenkmeister:

    Re: Reviewing Game - any premium member who can speak the language of the game binary (English, Spanish, Italian, French) will be able to review. Country is not a limiting factor in peer review, it's the language that matters. 

    So, premium members who are outside the initial countries (Japanese and Australians for example) can participate in peer-review from November 19 [EDIT: October 30 at earliest], can't they?

  • 10/21/2008 8:57 PM In reply to

    Re: Where are creators from?

    Yes, Japanese and Australian creators who speak one of those languages will be able to peer review.
    Sean Jenkin | Development Lead | XNA Community Team
  • 10/21/2008 9:16 PM In reply to

    Re: Where are creators from?

    I'm from New Zealand, and no, I don't cry myself to sleep at night ;-)

    Xen: Graphics API for XNA
    www.codeplex.com/xen
  • 10/21/2008 9:19 PM In reply to

    Re: Where are creators from?

    Thank you, Sean. I couldn't help asking once again about the question I had been mulling over. It seems it was all sorted out.

    Please delete my message sent over the Live.

    Thank you indeed.

  • 10/21/2008 9:47 PM In reply to

    Re: Where are creators from?

    StatusUnknown:

    I'm from New Zealand, and no, I don't cry myself to sleep at night ;-)

     YAY another New Zealander!

    G'day mate!

     

    Lawrence Hodson (my blog)
    Bionic Shark Studios (company of one - me!)
    Wellington, New Zealand
    Claim to fame: "Air Legends"
  • 12/8/2008 9:03 AM In reply to

    Re: Where are creators from?

    please please please add sweden to the list!!! WE want community games we NEED community games. =)
    Also that we have 3 games in the xna pipe make me want CC even more.

    The xbox 360 will be the best.

    Better hurry up guys i will send for you!!! Johan Lindfors go johan fight for sweden!!!! = )


    btw http://gameawardswarmup.se/competition_entries/181 small xna game for windows no source. Just executables ( warmup challange 7 days swedish competition. 80's theme both in artstyle and gameplay )

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