Winterhell:Related question:
I guess you are counting that the .xnb files are being compressed so the difference of the size of the deployed and .ccgame wont be that big. But I'm deploying files that are not .xnb , and though in .ccgame may be less than 150MB but say deployed are 500 MB or more.What happens then?
a) leave it like this
b) lower the size of the uncompressed files
c) there is restriction in xna 3.0 that only allows a deploy of .xnb files
There is no restriction of file types in the .ccgame file... as well as the .xnb files you will fine .exe and .dll files for starters. If you add any other files they will be compressed by xnapack and deployed just the same. .ccgame files have compression as well as .xnb files so no matter what you include it will get compressed.
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