Hello,
my game at initialisation needs to read from a text file. I cannot add it to the Content Manager because it doesn't recognize that file format. I used to put it in the Content directory nonetheless and refer to it as /../../../Content/File.txt or something like that. However, when I publish and install the project, the game crashes when I select "New Game", which leads me to think that it's not finding this text file where it thinks it is.
I found that I can add the text file to the solution, however how do I refer to it within my code so that paths do not get messed up upon publication ?
Thanks.