XNA Creators Club Online
Page 1 of 1 (1 items)
Sort Posts: Previous Next

How to Create an Alpha Texture from the Red Byte of an Array of DWORDs?

Last post 12/4/2008 10:28 PM by Unholysavagery. 0 replies.
  • 12/4/2008 10:28 PM

    How to Create an Alpha Texture from the Red Byte of an Array of DWORDs?

    Well I need to use the red channel of an array of DWORDs as the Alpha for a texture. I got some ASM code that flips the bytes but I don't think this is the best way to do this, so how should I do it?
Page 1 of 1 (1 items) Previous Next