Well I had a rush of blood last night and finally finished a sample that shows how to switch between a Fixed, Tracking, First Person and ThirdPerson Camera. It had been sitting on my HD for a few months now as I didn't know how to set up the 3D things correctly. Then suddenly last night some things became clear.

The sample is based on the 3rd 3D Tutorial series and I originally thought it would make a good 4th Tutorial, but it seems the XNA team have something else planned for that.
I hope I'm not speaking too soon by saying, I think I may be starting to understand this 3D mumbo jumbo :).
Anyway here is the
zip file that contains the C# projects/code as well as the
Chrome ( Free Command Line compiler ) code and both executables incase you want to see if there are any differences between the 2 compilers.
Instructions
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Toggle Camera Modes = Tab or Left Shoulder Button
Steer = Left & Right Arrow keys or Left Thumbstick
Accelerate = Up Arrow key or Right Trigger
Reset = A Button or Spacebar
All feedback welcome on how this could be improved as I have a lot to learn.
PS. as I don't have an Xbox, maybe someone could confirm that it works as advertised on there as well.
There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.
-= Paulo Coelho =-