United States (English)
Canada (English)
Canada (Français)
Deutschland (Deutsch)
España (Español)
France (Français)
Italia (Italia)
United Kingdom (English)
United States (English)
日本 (日本語)
Forums
Hi,
Visitor
Sign In
Home
Quick Start Guide
News
Membership
Games
Games Catalog
Submit Game
Review Game
Playtest Game
Creators
My Profile
My Business
Community
Forums
Community Spotlight
Community Resources
Education
Getting Started
Education Catalog
Starter Kits
Utilities
Academia
Developer Talk Series
Resources
FAQ
Partners
Download
Feedback
Press Site
Meet the Team
community forums
XNA Community Forums
»
XNA Game Studio Technologies (Windows Phone, Xbox 360, Windows, and Zune)
»
Samples, Starter Kits, Tutorials
»
Anyone known how can I import 3dmax and maya files to x files?
More Search Options
|
My Discussions
|
Active Topics
|
Not Read
Page 1 of 1 (5 items)
Sort Posts:
Oldest to newest
Newest to oldest
Previous
Next
Anyone known how can I import 3dmax and maya files to x files?
Last post 12/24/2008 10:52 AM by
Tokman
. 4 replies.
12/23/2008 10:05 PM
Tokman
(0)
Posts
2
Anyone known how can I import 3dmax and maya files to x files?
Reply
Quote
Anyone known how can I import 3dmax and maya files to x files?
12/24/2008 5:43 AM
In reply to
Chad Mason
(0)
Posts
2
Re: Anyone known how can I import 3dmax and maya files to x files?
Reply
Quote
You can use Pandasoft's DX8 exporter for 3dmax. But I have noticed some problems with exporting animations.
12/24/2008 6:51 AM
In reply to
jwatte
(8275)
premium membership
MVP
Posts
6,127
Re: Anyone known how can I import 3dmax and maya files to x files?
Reply
Quote
You can also use
kW X-port for 3ds Max
. Note that the X importer for XNA adds padding frames to animations shorter than 1 second on import.
Jon Watte, Direct3D MVP
Tweets, occasionally
kW X-port
3ds Max .X exporter
kW Animation
source code
12/24/2008 10:38 AM
In reply to
Catalin Zima
(5076)
premium membership
MVP
Posts
2,645
Re: Anyone known how can I import 3dmax and maya files to x files?
Reply
Quote
jwatte:
You can also use
kW X-port for 3ds Max
.
I highly recommend this one, since it is the best .X exporter I have ever worked with. And Jon is continually improving it with each release.
Microsoft XNA MVP -
My Blog
-
Crash Course in HLSL
Sgt. Conker - XNA Articles & News
12/24/2008 10:52 AM
In reply to
Tokman
(0)
Posts
2
Re: Anyone known how can I import 3dmax and maya files to x files?
Reply
Quote
Thank you. happy xmas
Page 1 of 1 (5 items)
Previous
Next
© 2010 Microsoft Corporation. All rights reserved.
Terms of Use
Privacy Statement
Code of Conduct
Feedback