Hello everyone,
I'm trying to get doppler working with certain sound in my game.
I'm actually not too far off. What 'm hearing is the doppler effect but not interpolated.
I hear it either all pitched up when I'm approaching the emitter or all pitched down when I'm departing from the emitter.
XACT throws these warnings:
[XACT] [XACT::CVariable::SetVariable] [time 0:57:23.645] Warning: Variable value (1.#INF00) out of range [0.000000, 4.000000]
[XACT] [XACT::CVariable::SetVariable] [time 0:57:24.635] Warning: Variable value (-1.#INF00) out of range [0.000000, 4.000000]
Does anyone know this issue? Thanks for the help!