Hi,
I'm working on an XNA game and have run into some problems with the graphics.
Basically, the majority of the development so far has been done on my PC. On there the graphics looks nice, smooth etc. Now, I've started working on my laptop and the graphics look and the texture colours go crazy sometimes. I've attached a screenshot...
http://img145.imageshack.us/my.php?image=gfxegon8.png
As you can see, the shadowing on the ball is all wrong and the platform in the background randomly flashes black (should be yellow like the one the ball is on).
I also tried it on the 360 and had similar problems. It's almost like my bump-mapping HLSL only works properly on my PC, but not on the laptop/360. Is this a possible problem? If so, anyone got any tips how to fix it?
Thanks,