XNA Creators Club Online
Page 1 of 1 (5 items)
Sort Posts: Previous Next

Animating Maya models in XNA - need help

Last post 2/13/2009 1:38 AM by Daniel Hanson. 4 replies.
  • 2/11/2009 10:20 PM

    Animating Maya models in XNA - need help

    I'm using the sample from http://creators.xna.com/en-US/sample/skinnedmodel

    I'm trying to substitute my own model from Maya, already animated.  Last week, all I did was change the load content from "dude" to "man_walking" (my model).  It worked perfectly.

    A week later, I come back with the finished model and do the exact same process but it doesn't work.  It keeps giving me the error:

    if (skinningData == null)
                    throw new InvalidOperationException
                        ("This model does not contain a SkinningData tag.");  //here is the error every time

    I've done everything I know to do.  I've exported it out of maya to an fbx with every different setting I can think of.  Nothing works.  Suggestions?

    Thanks



  • 2/12/2009 12:51 AM In reply to

    Re: Animating Maya models in XNA - need help

    PS - My maya models have an entire bone structure (joints, IK handles, and 100 frames of animation for my first attempt).  So there IS skinning when I export to .fbx, but for some reason XNA isn't recognizing it. 
  • 2/12/2009 1:26 AM In reply to

    Re: Animating Maya models in XNA - need help

    Did you change the processor to import as a SkinnedModel instead of a regular Model?
    Previously known as "Rainault".
    Twitter - me, Jade Vault Games
    Announcing ASCII Quest, a Roguelike under development for Xbox LIVE Indie Games
  • 2/12/2009 1:36 AM In reply to

    Re: Animating Maya models in XNA - need help

    Nope.  But if I ever meet you, I'll take you out for some beers. 

    I KNEW this was going to be something simple, and sure enough it was.

    Thanks a MILLION :]

  • 2/13/2009 1:38 AM In reply to

    Re: Animating Maya models in XNA - need help

    :) No problem. I'm learning the ropes of the Maya-to-XNA pipeline as well, and that issue came up several times for me.
    Previously known as "Rainault".
    Twitter - me, Jade Vault Games
    Announcing ASCII Quest, a Roguelike under development for Xbox LIVE Indie Games
Page 1 of 1 (5 items) Previous Next