Sorry if this has been asked/answered already, I did a quick search but didn't see what I was looking for.
Is there a way to tell the Content Pipeline to ignore missing assets (textures etc...) when processing a model file?
I have many models from a previous project (non-xna) that were orginally saved with texture references.
I no longer have many of these textures and will be assigning textures at run-time anyways.
Cheers
code with pride, not ego!