Matthew Doucette:
That is a good idea. Have a separate place for apps and games. But, the point (and power) of XBLCG is to be open to all types of "games" and have creative freedom to create almost anything you want. So before we kick out the apps, maybe the solution is something I and a few others were suggesting is better: have a "top rated" list be the first thing newcomers see when they come to community games, not the "new arrivals" and not the "top 10" / "most popular" / "best sellers" (i think we should label them "best sellers" to be explicitly clear they are not necessarily the top rated games).
I really fail to see how having user rating would help the situation any. Isn't that what the users are doing right now with their money?
Every game has a trial after which the users must decide if they still think this game is worth it and being a top seller means that they did.
I want my games rise just like the next person but I think the most popular list would end up looking identical to the best seller list in the end.
Then most games would be stuck below 2 lists instead of just 1.