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XNA Game Studio Technologies (Xbox 360, Zune, and Windows)
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Torque X for XNA 3.0
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Torque X for XNA 3.0
Last post 18/05/2009 18:28 by
Jim Perry
. 3 replies.
27/04/2009 0:06
Your Awesomeness
(0)
Posts
28
Torque X for XNA 3.0
On the partners page there is a download for Torque X for XNA 2.0 for premium members, but how come there isn't one for XNA 3.0? Will the one for XNA 2.0 work on XNA 3.0?
Just wanted to know, Thanks
27/04/2009 0:37
In reply to
Jim Perry
(10744)
premium membership
MVP
Posts
6.664
Re: Torque X for XNA 3.0
Your Awesomeness:
but how come there isn't one for XNA 3.0?
Because GG hasn't bothered to update it. No idea if the 2.0 version will work as I stopped using it after I found it to be more trouble than it was worth.
Jim Perry - Microsoft XNA MVP
If people spent a minute
searching the forums
and reading
the FAQs
before posting I'd be out of a job.
Got some XNA Game Studio/XNA Framework development info to share with the community? Put it on the
XNA Wiki
.
Please mark posts as Answers or Good Feedback when appropriate.
18/05/2009 0:25
In reply to
Ashiedu Nwadiei
(0)
premium membership
Posts
2
Re: Torque X for XNA 3.0
Any word when Torque X (2D and 3D) 3.0 will be available? They are already selling the 3.0 on Garage Games website. Their link leads back to this website.
18/05/2009 18:28
In reply to
Jim Perry
(10744)
premium membership
MVP
Posts
6.664
Re: Torque X for XNA 3.0
Continue in
this thread
.
Jim Perry - Microsoft XNA MVP
If people spent a minute
searching the forums
and reading
the FAQs
before posting I'd be out of a job.
Got some XNA Game Studio/XNA Framework development info to share with the community? Put it on the
XNA Wiki
.
Please mark posts as Answers or Good Feedback when appropriate.
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