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Magic Crystals - DBP Entry

Last post 06-05-2008 3:45 AM by Jim Perry. 20 replies.
  • 07-01-2007 1:39 PM

    Magic Crystals - DBP Entry

    Magic Crystals is an action puzzler, with gameplay based on the idea of indirect control. Here are screenshots:
    Screenshot 1
    Screenshot 2
    Screenshot 3

    And a demo:
    Xbox
    [Update] Windows

    Good luck to everybody in the contest!

    <rant>

    Now if I only could get past the freaking uploader :(

    </rant>
  • 07-01-2007 2:41 PM In reply to

    Re: Magic Crystals - DBP Entry

    That looks gorgeous! Congrats on finishing, will give it a go stat! :-)

  • 07-01-2007 3:10 PM In reply to

    Re: Magic Crystals - DBP Entry

    Wow.. that does look really nice.. :)

    GL!

    J
  • 07-01-2007 3:23 PM In reply to

    Re: Magic Crystals - DBP Entry

    Great job guys. It was easy to play, technically impressive and looked great.

    Good luck guys!
  • 07-01-2007 3:56 PM In reply to

    Re: Magic Crystals - DBP Entry

    OMG!
    looks incredibly good, congratulations!
  • 07-02-2007 11:57 AM In reply to

    Re: Magic Crystals - DBP Entry

    Thank you all for comments!

    * sigh of relief * Now that my entry is finally uploaded, I can relax... :)
  • 07-02-2007 12:44 PM In reply to

    Re: Magic Crystals - DBP Entry

    I like it, though I did get a little distracted and played about just generating land and watching it disappear. :D

    Great game, meets the criteria for XBLA as it is easy to get going and definately hard to master.

     

    Good luck with the competition.

    Ant.
  • 07-05-2007 3:45 AM In reply to

    Re: Magic Crystals - DBP Entry

    I agree with Antony, a very nice game indeed. Very polished and easy to pick up. I wish I had an Xbox just so I could see how easy it is to use the GamePad to move the seer stones.

    I'd be surprised if this does not win something in the competition.
    There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.
    -= Paulo Coelho =-
  • 07-05-2007 9:32 AM In reply to

    Re: Magic Crystals - DBP Entry

    Cool, thanks for feedback!

    Controller scheme adjusts to the platform, on Windows it is more or less regular painting with a mouse, while on the Xbox cursor position is fixed in the center and terrain is moving around it.

    I was thinking about supporting controller on Windows as well, so the first thing (easy way) I've implemented was to move cursor with it (imagine doing the same with cursor keys). This appeared waaaaaaay unresponsive, so I dropped it. Another idea was once player started using controller to switch to Xbox scheme, and revert back when using mouse, but didn't have time to implement it.
  • 07-06-2007 2:43 PM In reply to

    Re: Magic Crystals - DBP Entry

    Wow, great looking game.  Did you do the artwork yourself?
    --
    Gamer Outfit - XNA News and Reviews
    Maker of Exisled - Action Shooter
  • 07-06-2007 9:02 PM In reply to

    Re: Magic Crystals - DBP Entry

    Yup, that's a solo entry. I joined quite late in the game, so didn't have time to look for designers to "outsource" graphics :)
  • 07-07-2007 7:17 AM In reply to

    Re: Magic Crystals - DBP Entry

    Well the game looks awesome.  I'll have to give the demo a try.
    http://www.freewebs.com/campelmxna/ - C# and XNA tutorials
    The only stupid mistake is the one you make twice
  • 07-07-2007 2:38 PM In reply to

    Re: Magic Crystals - DBP Entry

    I tried the demo and it is a beautiful game.  Wow that's just impressive.

    It worked fine until I tried to go full screen.  I'm not sure it's just your game that does that though because there's a couple of games that won't run that appear to be full screen but I can't be sure.  Just for info my screen res is 1024X 768 and my max resolution is 2048x1536.  I'm not sure if it's because my resolution is too low or the widescreen aspect, but something's not working.  Again I encountered this error with a few other games as well, so it could just be something with my card.

    A thought for the windows controls would be to allow the screen to move with the arrows so you could focus on moving the terrain.  Moving the camera while trying to raise terrain means you loose focus on the game.

    But dude that game rocks and puts me to shame.

    http://www.freewebs.com/campelmxna/ - C# and XNA tutorials
    The only stupid mistake is the one you make twice
  • 07-07-2007 4:35 PM In reply to