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Fail games that dont allow inverting Y-axis?

Last post 5/8/2009 2:26 AM by Jim Perry. 11 replies.
  • 5/7/2009 11:50 PM

    Fail games that dont allow inverting Y-axis?

    Hi all, to me this is a much bigger issue than whether or not the guide button is a proper exit method. I cannot play games that do not allow me to invert the y-axis. I just can't get used to it and It doesn't feel right to me. Up is down and down is up. What do you think? I would like a poll on this too :)
  • 5/7/2009 11:54 PM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    I don't know that this should be a fail condition... this is more of a preference, but it doesn't inconvience players all that much... i don't know..
  • 5/7/2009 11:58 PM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    inconvenience? I don't know how many games I've had to turn off within seconds of playing because of this issue.
  • 5/8/2009 12:02 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    To me, this is no different from not being able to play a flight sim because you can't figure out the complex controls (I've never played a flight sim before, but I assume the controls are complicated). As another example, I know people who can't play twin stick shooters because they just can't get the hang of moving in one direction and shooting in another. As long as the functionality of the controls are correct, it shouldn't be a fail, even if you can't figure it out. Of course, it would be really nice if a game supported Y-axis inversion (and even nicer if they grabbed the player's default profile preferences), but I don't think it's a failable offense if it's missing.
    Previously known as "Rainault".
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  • 5/8/2009 12:04 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    If this was from any other poster, I would think it was a piece of immensely well-executed satire.  Sadly...
  • 5/8/2009 12:05 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    Nope... not a fail... if you don't like it then don't buy it.
    Play Kissy Poo - a game for 4 year olds on Xbox and windows
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  • 5/8/2009 12:09 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    fine lock the thread, good luck trying to convince people that its different than using guide to exit.
  • 5/8/2009 12:09 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    Perhaps you should open a Connect issue about it :P

    EDIT: In good humor, of course. :)
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  • 5/8/2009 12:13 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    darthuvuis:
    fine lock the thread, good luck trying to convince people that its different than using guide to exit.

    Who said anything about locking the thread... you asked if it was a fail reason... i gave you my opinion... yes I'm getting a little terse. I don't have time to reply to all the forum posts you generate so I am forced to spend less time on my replies.

    And for the record I dont think guide to exit is a fail reason either... these fall into the category of make your game good enough for people to buy IMO.
    Play Kissy Poo - a game for 4 year olds on Xbox and windows
    The ZBuffer
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  • 5/8/2009 12:21 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    This is a feature, Features = No Fail. So your request = Fail.
    Independent Game Developer - Blog
  • 5/8/2009 12:37 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    I don't think having the option to invert y-axis is a feature at this point in video gaming history. talk to anyone who plays inverted and they will tell you it is a necessity.
  • 5/8/2009 2:26 AM In reply to

    Re: Fail games that dont allow inverting Y-axis?

    For them, maybe. Totally different than not have an exit function. End of story.
    Jim Perry - Microsoft XNA MVP
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