Ive been wondering this awhile back. its no issue but i always wondered why microsoft used a 1x1 blank texture file for gamestate demo
why didnt they use code to make an 1x1 texture?
Blank(white) 1x1 texture code:
| blankTexture = new Texture2D(this.GraphicsDevice, 1, 1, 0, TextureUsage.None, SurfaceFormat.Color); |
| blankTexture.SetData<Color>(new Color[] { Color.White }); |