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IHV features?

Last post 5/26/2009 6:07 PM by Rory. 2 replies.
  • 5/26/2009 4:31 AM

    IHV features?

    Hi,

    In DirectX 9, you could access special IHV features using the fourcc codes, does anyone know if this is even possible in DirectX 10? I realise that these kinds of features go against the idea of conformity in DirectX 10, but I'd really like to be able to use the depth bounds test on my nvidia card.

    Cheers,

    Rory
  • 5/26/2009 5:27 AM In reply to

    Re: IHV features?

    There is no extension mechanic in Direct3D 10. But as a larger portion of the driver runs now in your process the IHVs can use other ways to offer you specific functions. But as this is not really official you need to talk with the IHV developer support directly.
  • 5/26/2009 6:07 PM In reply to

    Re: IHV features?

    Ok, thanks. I'll try and see what nvidia says.
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