I'm interested in starting on a game for Windows, but one thing I noticed is that the standalone .exe has a problem with errors. When an error occurs, a debugger appears (for me) that asks to open Visual Studio. If VS is launched, the entire source code of the file that contains the error is displayed. Granted, this shouldn't be a huge problem providing errors are properly handled and the fact that most gamers won't have any debugging application installed, but you never know - in a large program, errors and bugs are bound to be somewhere.
Also, on an unrelated note, I noticed that you can port games to the Zune using the Xbox 360 Gamepad states, using buttons like A = play button, etc. I'm wondering if anybody has information on that regarding the Zune HD, which (as far as I can tell) is entirely touch-screen.