I've seen quite a few posts now with people asking for help on 2D tile maps and collision detection for a character jumping around so I thought I'd put together a sample. It's hopefully fairly simple but I thought I'd get people's opinion on it before officially putting it on my website.
TiledLevel sample
It consists of an .html file describing the key bits of the source (drawing the tiled map and collision detection with the map) and a complete .sln which builds for Windows.
If it seems useful I might add more but this seems like the most basic fundamentals to getting such a game running and I don't want to confuse people with code they might not be interested in.
Cheers,
Dave J