Actually i meant line list Is it ok to use that to render primitives in 3D. I am pointing the camera at two objects and i am trying to get a line between them to draw. I am pretty confident my projection is right because i can see two meshes i am rendering. Is there a specific place i should be doing my rendering of primitives in my draw loop if i want them in 3D. If anybody could point me too a 3d primitive tutorial that would be good too.
I Heart Shift available on Xbox Live Marketplace