Hey guys,
I'm trying to find a way to animate a camera as it transitions from a 3rd person point of view to a 1st person point of view. I've heard some things about the Curve class, but I'm having some trouble applying it to my specifict example. Even the section in the XNA help about using the curve class for camera scripting isn't quite hitting home for me.
So basically, it seems like I can use the Curve class to do what I'm trying to do. But do I simply need to have the two points declared as Curve objects (per the help example) to have xna extrapolate (and travel in a specified time) the path between them?
If anyone has any advice on this (or another method to animate a camera between states), I'd appreciate it very much.