moltione:Im not sure I understand what you mean.
Do you mean Up Left, Up, Up Right, Right, Down Right, Down, Down Left, Left ?
If so yes you can detect the movement
Sorry I wasn't very detailed. I'm trying to tweak the Platform Starter Kit to be able to use 8 way movement. Meaning like in the NES game Double Dragon. You can move all around the board and jump around as well. When you hit a building you obviously are colliding with non passable terrain so you can't move on those spots.
The kit only takes into account the horizontal movement. when it talks about the y axis, that is for jumping. So would I have to think in terms of a pseudo 3D where the x axis the horizontal, the y is the jumping position axis and the z would be "up" or away and "down" or towards the edge/bottom of the screen.
I hope this was more informative. And thanks to Jim for the links to the Input articles. Gave me a better understanding of Input.