tonyxna:I thought you would have to press "s" during the gameplay to activate the high resolution content.
I don't think s does anything... except move down the ladder. But even if there was a button to press, I don't want the player to have to press a button to make it work properly. Also, the size of the sprites are fine. It's the window that is too small. What I'm seeing are giant sprites on a zune sized window or screen.
Someone must have gotten this to work properly, right? We're not all developing only for Zunes, are we? If someone knows a solution, please post here. The OP said it had something to do with porting the folder back in and I don't know what that means...