o7 Hello & Hi!
as you might have known i have been workin on my Dx10 Engine for a while and have wanting to just show it public, so thats what i am going to do now.
I am going to post some Pics and some Info about what i can do with the engine and what are on the DO list.
First of all! Images first! (its the look that makes you stay and read)

Wellcome to my Town!

Showing my pretty Town.

Showing that there is Diffuse shadow.

The blur sun. i still get happy when i see this. and yes i have just made a test HLSL so the Alpha is there and making it more uglier
that it is but it supposed to. (blame me as a bad gfx artist xD)

Showing the Terrain

Showing that you can actualy make a difference in the Terrain!

Textur blending! easy to use and create your own!

Wireframe lagg! we all love it! (yes its my card that dosent like rendering in Wireframe wich results in a bad FPS, perphaps somthing more!)
This is the pics of it, and now some cool info :
1: OBJ supported loading, no animation. (Animation system is in the oven allredy!)
2: Custom shader support with easy using, just load a texture and add it to the mesh and it will be ready to use
3: Builtin FustrumCulling so no need to worry about that, Level of detail system on the way!
4: Terrain wich includes adding heights as well as using height maps!
5: Input (wohao!)
6: Easy Camera system.
7: Mesh system wich take care of the most things for you when adding meshes.
This is so far i have come in the develop, and i am taking a break now for a while so i can drink beer in the sun and have some fun!
Please post me what you think and some improvements or idea´s or if you just wish to test the engine!
Thx!
Whow, thats a big memory leak...
It sure is! and we are sinking!
kartflygaren675@hotmail.com