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DirectX 10 - Showoff - My current engine work so far.

Last post 8/9/2009 12:59 AM by TordinBjorn. 0 replies.
  • 8/9/2009 12:59 AM

    DirectX 10 - Showoff - My current engine work so far.

    o7  Hello & Hi!
    as you might have known i have been workin on my Dx10 Engine for a while and have wanting to just show it public, so thats what i am going to do now.
    I am going to post some Pics and some Info about what i can do with the engine and what are on the DO list.

    First of all! Images first! (its the look that makes you stay and read)

    Right-click and select 'Set Image Properties'
    Wellcome to my Town!

    Right-click and select 'Set Image Properties'
    Showing my pretty Town.

    Right-click and select 'Set Image Properties'
    Showing that there is Diffuse shadow.

    Right-click and select 'Set Image Properties'
    The blur sun. i still get happy when i see this. and yes i have just made a test HLSL so the Alpha is there and making it more uglier
    that it is but it supposed to. (blame me as a bad gfx artist xD)

    Right-click and select 'Set Image Properties'
    Showing the Terrain

    Right-click and select 'Set Image Properties'
    Showing that you can actualy make a difference in the Terrain!

    Right-click and select 'Set Image Properties'
    Textur blending! easy to use and create your own!

    Right-click and select 'Set Image Properties'
    Wireframe lagg! we all love it! (yes its my card that dosent like rendering in Wireframe wich results in a bad FPS, perphaps somthing more!)


    This is the pics of it, and now some cool info :
    1: OBJ supported loading, no animation. (Animation system is in the oven allredy!)
    2: Custom shader support with easy using, just load a texture and add it to the mesh and it will be ready to use
    3: Builtin FustrumCulling so no need to worry about that, Level of detail system on the way!
    4: Terrain wich includes adding heights as well as using height maps!
    5: Input (wohao!)
    6: Easy Camera system.
    7: Mesh system wich take care of the most things for you when adding meshes.

    This is so far i have come in the develop, and i am taking a break now for a while so i can drink beer in the sun and have some fun!
    Please post me what you think and some improvements or idea´s or if you just wish to test the engine!

    Thx!

    Whow, thats a big memory leak...
    It sure is! and we are sinking!

    kartflygaren675@hotmail.com
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