I've been looking around and I've found various forums/articles describing player preferences for which colors they most choose when given various options. Most of my research comes from board games, like RISK, where a player can choose from a limited set of colors and the most often choosen color is Blue, Green, then Red, etc.
I'm working on a game that (hopefully) will support (a max of) about 16 different players (mostly AIs with some players). The normal/usual mode will be around 8 or 4. The problem that I'm running into is choosing 16 colors that are different enough so that they are easily distinguishable and easy to see on the screen/TV.
Here's the colors that I've choose so far (sorted by preference, so when 4 or 8 is playing, the top 4 or 8 will be automatically assigned).
Color.Blue, Color.Green, Color.Red, Color.Yellow,
Color.Black, Color.Purple, Color.Orange, Color.Gray,
Color.White, Color.Brown, Color.Gold, Color.Pink,
Color.Aqua, Color.Teal, Color.Maroon, Color.Olive
My problem is that some of these (like Maroon/Red, Gold/Yellow, etc.) look a bit different, but I don't know if it's different enough to distinguish the units. I'll probably add some unit flag or symbol (like square, circles, etc.) on the team flags, but I'd like the color to be unique enough so that I don't really need to use a shape+color on a flag.
Does anyone have a better list of colors or recommendations for replacements? The first 8 is pretty solid. I think it's just the last 2 rows of colors that need some tweaking.
thanks,