How to make my toolbox app appear on top of a Direct3D surface in both Window mode* and Full screen?
I've been working on a toolbox like application for one of my favourite games...
* In window mode it needs to be able to 'stick' to the bounds of the
window like a wart plaster, I've been using 'TopMost=true' to make my
toolbox appear on top - though, but I can't seem to find a way to lock
it to the bounds of the games' window.
I can't get the toolbox app to show above the Fullscreen Direct3D game, which seems to be
intended behavior, unless there's a way around it, Though I've been
reading about DirectX hooking in C++ and it seems possible with that,
though I know next to nothing about C++, My skills lie in C#, Java and
VB.NET.
Tools like Fraps and Xfire seem to be able to do this no problem...
At the moment it's eluding me, since all the samples I've tried have
either not worked or not worked as intended, or just plain wrong.
Note: I do not have access to the games source code, nor do I want it ;)
Note: Microsoft in their infinite wisdom have given me the run-around on this for the last 3 years, directing me from forum to forum to forum, I'd like some closure on this....