Hello,
I am using XAudio2 and have two questions about the built-in effects.
1) XAudio2 built-in effect: "Volume Meter".
For what reason can this be useful or needed (in a game)? This can just display volume levels?
2) In XAPO, there is a XAPOFX class having a few more effects. I do
understand these except one: "FXMasteringLimiter" -> A volume
limiter.
For what reason should I use a volume limiter, if I can control the
volumes manually on each SourceVoice? What kind of reason should I have
to put this on a MasteringVoice? What kind of goal can I reach with
this?
Last but not least: Does someone have experiences with volumecurves in
XAudio2 (especially X3DAudio) to control the volume rolloffs per
distances? How do I set the maximum volume distance per each emitter,
does every emitter need to have it's own volumecurve then? The
CurveDistanceScaler factor shouldn't be changed, when it's correctly
setup?
Thanks for any help.
Regards,
Iveco
Regards from Germany