After thinking about it more and talking to others, it must be done in XNA!
So the question still remains.. Is there anyway to get a dx9 device and a dx9 texture to play with XNA?
I simply want to use the DX9 device to the work of an XNA Device which is basically the same thing. I am also looking for interoperability between DX9 textures and XNA textures.
Any help??
-Pat