Hey Mark
O.k. Mark, your problem is tricky, but not unsolvable
What you have to do, is put each of the Notes into their own cue variables, and then put all the notes into one larger global variable.
I shall try to explain.
Give each of your notes an individual cue variable, ranging 1-3.
Then create the Volume Variable preset for each variable cue create a fast logarithmic curve starting with 0% volume at 1, and ending with 100% volume on 3.
Next set all of those notes into a global cue Ranging 1-100
Create a global volume preset with a linear curve, which starts at 0% at 1, and ends with 100% at 100
Then the programming portion comes in
Everytime a new note is reached.
- First the global variable must be increased however how much % you need it to raise, so in your case you wanted 10%
- The Cue variable for that specific note must set to 3, so it is at full volume, and all other cue variables must be -1
- The note must be called as a sound,
This way every new note you hit will increase by 10% overall volume, and the previous note will decrease by 50% of it's current volume
It's a bit of extra work, and might need some minor tweaking on the Overall Volume, but should work.
Hope this helps.
If you need any help with setting up the project, just shoot me an e-mail.
Silentcomposition@yahoo.com
[ E-mail - Silentcomposition@yahoo.com ] [ Website - http://www.danielgooding.me/indi ]
[ As Of Dec 8 2009 ] - (Total Indi Games – 33) (Total Music Tracks Made – 177) (Total SFX Made – Over 1350) (Currently Uploaded Tracks On Webpage– 113)
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